FLIMMAKER 2.0 IS LIVE

Dangerous Dave Trainer Instant

### LevelEditor

feat: add level editor feature to Dangerous Dave Trainer

## Level Editor API

document.getElementById('save-level').addEventListener('click', () => { levelEditor.saveLevel(); });

The Level Editor feature will be implemented using a combination of HTML, CSS, and JavaScript. The level canvas will be rendered using a HTML5 canvas element, and the object library and properties panel will be built using JavaScript and CSS. dangerous dave trainer

// Load a level from local storage loadLevel() { const levelData = localStorage.getItem('levelData'); if (levelData) { this.objects = JSON.parse(levelData); this.draw(); } } }

// Add an object to the level addObject(object) { this.objects.push(object); this.draw(); } ### LevelEditor feat: add level editor feature to

// Add event listeners for user interactions canvas.addEventListener('click', (event) => { const object = new Object(); object.x = event.clientX; object.y = event.clientY; levelEditor.addObject(object); });

The "Level Editor" feature allows users to create and customize their own levels for the classic game "Dangerous Dave". This feature will enable users to design and build new levels, complete with obstacles, enemies, and power-ups. This feature will enable users to design and